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3D Apartment

Using Blender I designed this apartment interior. Creating this model allowed me the opportunity to experiment with layouts, furnishings, colour palettes. It was a great way to explore blenders tools and improve my knowledge on the software.  

When working in 3D I typically make my base meshes in Zbrush, then I retopologise and unwrap UVs in Maya, afterwards, I texture my models using Substance Painter.

3D Environments and assets

Here are some environments and an example asset I've created. These were other projects I was assigned during my 2nd and 3rd year of university as well as my honours project.

3rd Year Project

I have experience using Unity and Unreal Engine. During my third year of University, I developed a game with a team of students for the Imperial War Museum in Duxford. I created a variety of low poly assets designed for a mobile game. 

Vector Art

When creating digital artwork, I use Adobe Photoshop and Illustrator. 

Even though my preferred form of medium is 3D Modeling. I also have experience in traditional and digital art. Here are just some examples of vector work I did in Illustrator.

3D Characters

Skills

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